// ----------------------------------------------------------------------------
// Official ProvingGrounds Config - Team Fortress Classic 2vs2
// Verified 01 September, 2003 @ www.provinggrounds.com
// ----------------------------------------------------------------------------
// This file is part of ClanMod (See README for more information).
// Copyright 2002 - 2003 UnitedAdmins (www.unitedadmins.com)
// Project originally created by OLO (http://olo.counter-strike.pl)
// ----------------------------------------------------------------------------
// DO NOT alter this file! Doing so may invalidate your server in this
// league. Check the league's rules regarding this.
// ----------------------------------------------------------------------------

// ------------------------------------------------------------------
// HLDS SETTINGS
// ------------------------------------------------------------------

hostname "= PG Match Underway = Team Name"
mp_logfile 1		// enables logging during multiplayer
log on			// enables logging
pausable 0			// disables pausing the game

cr_demoman 0		// sets demoman class restriction. 0=unlimited, -1=none of that class allowed
cr_engineer 0		// sets engineer class restriction. 0=unlimited, -1=none of that class allowed
cr_hwguy 0			// sets hwguy class restriction. 0=unlimited, -1=none of that class allowed
cr_medic 0			// sets medic class restriction. 0=unlimited, -1=none of that class allowed
cr_pyro 0			// sets pyro class restriction. 0=unlimited, -1=none of that class allowed
cr_random 0			// sets random class restriction. 0=unlimited, -1=none of that class allowed
cr_scout 0			// sets scout class restriction. 0=unlimited, -1=none of that class allowed
cr_sniper 0			// sets sniper class restriction. 0=unlimited, -1=none of that class allowed
cr_soldier 0		// sets soldier class restriction. 0=unlimited, -1=none of that class allowed
cr_spy 0			// sets spy class restriction. 0=unlimited, -1=none of that class allowed

sv_aim 0 			// Determines if the server helps players aim. Huge lag problem. disablesd.
sv_maxrate 7500		// sets the max data transfer rate in bytes per second for any one client on the server. default: 10000
sv_minrate 2000 		// sets the min data transfer rate in bytes per second for any one client on the server. default: 500
sv_cheats 0			// disables cheats
sv_allowdownload 0	// disallows clients to download maps and decals
sv_allowupload 0		// disallows clients to upload maps and decals
sv_gravity 800		// set gravity (lower is less gravity, higher jumps) default: 800
sv_maxunlag 0.5 		// This controls the maximum amount of time (in seconds) that the netcode attempts to compensate for someone's ping. default 0.5
sv_unlag 1 			// This CVAR turns on Valve's lag compensation.
sv_unlagsamples 1 	// This determines how many of the client-sent packets are averaged to find the ping time to compensate for. default is 1
sv_clienttrace 3.5 	// Sets the bounding box for clients for collisions.
sv_voiceenables 1 	// enables voice comms

mp_teamplay 11		// sets teamplay mode flags -- teamplay on + half-damage friendly-fire + half-damage friendly explosive
mp_timelimit 18		// sets the time (in minutes) between map changes (30 + 3 minutes prematch)
mp_falldamage 1		// enables realistic falling damage
mp_footsteps 0 		// disables footstep sounds
mp_flashlight 1		// enables flashlights for clients
mp_forcerespawn 0		// disables automatic forced respawns for players 
mp_fraglimit 0		// disables frag limit
mp_friendlyfire 1		// enables friendly fire in teamplay mode (mp_teamplay)

tfc_spectchat 1		// enables spectator talk
tfc_autoban_kick 0	// disables team-kill autoban
tfc_autokick_kills 0	// disables team-kill count for autoban
tfc_autokick_time 0	// disables timeout inactivity limit 
tfc_autoteam 0		// disables forced auto-team selection
tfc_respawndelay 0	// disables respawn delay
tfc_balance_teams 0	// disables automatic team balancing by number of players 
tfc_balance_scores 0	// disables automatic team balancing by score 
tfc_clanbattle 1		// enables TFC clan battle (tournament) mode 
tfc_clanbattle_prematch 3	// enables a 3 minute prematch delay
tfc_clanbattle_locked 0	// disables locked (play) mode if tfc_clanbattle = 1
tfc_fragscoring 0		// disables inclusion of frags (and not just captures or area control) in team scores

// ------------------------------------------------------------------
// ClanMod SETTINGS
// ------------------------------------------------------------------

cm_say @@g "Server now running the Official Proving Grounds 2v2 TFC Config."